| CS321: Computer Graphics |
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This course introduces the student to computer applications for the visualization of information. Algorithms, data structures, graphics primitives, and graphics standards are discussed in addition to hardware aspects of interactive computer graphics. Topics such as two- and three-dimensional transformations, graphics databases, and clipping algorithms are presented. Laboratory exercises using workstations and industry-standard graphics packages provide opportunities for students to develop interactive graphics algorithms and applications. (prereq: CS-285) (3-3-4) ObjectivesOn successful completion of this course, the student will:
The above course description and goals were taken from the official course description. General Course PoliciesPlease review the general course policies webpage. TextbookComputer Graphics C Version, 2nd Ed., by Donald Hearn and M. Pauline Baker, Prentice-Hall, 1997. Recommended ReadingProgramming with Qt, Dalheimer, O'Reilly & Associates, Inc., 1999. The Definitive Guide to the X Window System Vol. 2, O'Reilly & Associates, Inc., 1992. The X Window System in a Nutshell, O'Reilly & Associates, Inc., 1992. (out of print) ReferenceBuilding OSF/Motif Applications: A Practical Introduction, M. Sebern, Prentice Hall, 1994. The Definitive Guide to the X Window System Vols. 1-10, O'Reilly & Associates, Inc., 1992. Web Resources
Oral PresentationEach student will be required to give one five minute oral presentation. My Schedule
Grading
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| Office: CC-27C, Phone: 277-7339 |
| Last Updated: September 4, 2000 © 2000 Dr. Christopher C. Taylor |