CS321 -- Oral Presentation



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Fall Quarter 2001

Overview

As part of the course, each student will make a brief (five minute) technical presentation on some subject related to computer graphics. Some possible subjects are:

  • A graphics rendering algorithm.
  • A hardware component of a graphics system.
  • A programming technique found useful in the lab.
  • An interesting application of computer graphics.

This list is meant to stimulate ideas, not to limit the range of topics.

Guidelines

  • Presentations will be scheduled at the beginning of the class period. Therefore, both presenters and other class members must be prompt.
  • Presentations are limited to five minutes in duration. Presenters exceeding this limit risk being unceremoniously cut off. A short period for questions and comments from class members will be provided and is not included in the five minute limit. The duration of this period is at the instructor's discretion.
  • The presenter should arrange for any necessary audio-visual equipment. The instructor will consult on this process if requested.
  • Grading will be based on content, clarity, relation of topic to computer graphics, appropriate use of audio-visual equipment, ability to answer questions, and remaining within the time constraints.
  • You should take this assignment seriously as it accounts for 10% of your quarter grade. Students who do not devote adequate time to researching and preparing their presentation should expect to receive a poor grade.

Schedule

The schedule of presenters is as follows:

Section 3

Date Speaker 1 Speaker 2
Monday, 10/15    
Tuesday, 10/16 Matt Betz -- OpenGL Ed Mancebo -- Morphing
Thursday, 10/18 Jeff Papendorf -- Computer animation Brad Becker -- Bitmapped/outline fonts
Monday, 10/22 Zach Nemitz -- High Gain Emissive Displays Corey Poquette -- CG in film
Tuesday, 10/23 Steve Nolte -- QSplat Bob Cirilli -- OCR text scanning
Thursday, 10/25 Kyle Jefcik -- Digital cameras Bryan DeMaster -- Texture synthesis
Monday, 10/29 Chris Ray -- 2 step line algo. Jeremy Hector -- Simulated smoke
Tuesday, 10/30 Ben Hanka -- Hardware anti-aliasing Erick Cobb -- Texture mapping
Thursday, 11/1 Ray Durbin -- Illumination Greg Salter -- PalmOS graphics
Monday, 11/5 Ceby John -- CAD Eddie Boyer -- DirectX
Tuesday, 11/6 Andrea Lemkelde -- MRI Jason Eggers -- Video Card Buffering

Section 4

Date Speaker 1 Speaker 2
Monday, 10/15    
Tuesday, 10/16 Josh Ehlke -- Cosine Lambertian Shading Gabriel Munoz
Thursday, 10/18 Brian VanHandel -- Random points on a sphere John Stamm -- Mode 7 graphics
Monday, 10/22 William Welbes -- Mandelbrot set Joe Swantek -- Computer Graphics in Military
Tuesday, 10/23 David Knight -- Fractals Richard Russo -- Subpixel anti-aliasing
Thursday, 10/25 Jon Austin -- LCDs Kurt Baneck -- Alex Warper
Monday, 10/29 Matt Trawicki -- Color models Jeremy Overesch -- Vertex vs Pixel shading
Tuesday, 10/30 John Waddle -- Ray tracing Dale Held -- Surface mapping
Thursday, 11/1 Kyle Traum Jason Brisch
Monday, 11/5   Jason Coogan -- Chaikin's corner cutting algorithm
Tuesday, 11/6 Saurabh Modi -- Virtual Reality  
© 1998-2001 Dr. Christopher C. Taylor Office: CC-27C Phone: 277-7339 Last Updated: October 16, 2001
I am responsible for all content posted on these pages; MSOE is welcome to share these opinions but may not want to.